Added: SlotManagerComponent::GetSlotByName Script API.Added: EntitySlotInfo::GetSourceName Script API.Added: New spawner logic to non-slot vehicle depots in Conflict. ![]() Added: InventoryItemComponent::PlaceOnGround method to be able to place on-ground items from a script.Changed: Order of IP Addresses and Ports in Server hosting UI.Changed: Default values to true for params:.SupportedGameClientTypes to supportedPlatforms ĪdminPassword to passwordAdmin (and moved into game object - same as password) GameHostRegisterBindAddress to publicAddress Added: Server config param crossPlatform.Fixed: UI - Image set loading crash fix.Added: World Editor - Menu actions for prefab inheritance moved under the generic "Inherit" interface of every resource browser.Fixed: A case where MovementSwayAimModifier would not update because of premature caching and validation of unused variable.Fixed: Download manager version displaying.Fixed: Seize and Defend tasks were not working due to a faulty trigger.Fixed: Group menu selection doesn't change when a player respawns. ![]()
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